PYRO
Flame Throwers




This the Default Flamethrower that you have, nothing special about it does minimal damage. Does a lot up close up damage, and the afterburn does 3 damage.
This is the Degreaser it is a level 10 flame thrower that you can unlock, but you can only get it unlocked randomly. It is very powerfull for airblasting, meaning to push someone away. Everytime when you airblast, it consumes 20 of your ammo. You get 200 ammo, but runs out quickly.
Stats: 65% faster weapon switch
-25% burn damage
This is the Phlogistinator flame thrower. This is one of the best flame throwers that you can get. It is also a Level 10 flamethrower. You can not airblast with it although you can gain crits with each person that you burn.
Stats: Each time you burn someone you gain "Mmmph" activate to gain health and crits for seven seconds.
-10% damage penalty
-No random critical hits
-No airblast
This is the Backburner Flamethrower. It does the most damage without having any crits.It's just like the 2 others. It is a level 10 flamethrower. It's called the backburner for a reason does the most damage to the "back" of the player.
Stats: 100% critical hits from behind
-150% on airblast
FlameThrower Skins

This is the Nostro Napalmer does the same damage as the default class, just a cooler look. Can buy it on the man up Store or TF2 Marketplace.

As you may notice this is the same exact default flamethrower just the skin is australium (gold) type of color. You could buy it, for a price, or try and get it in MvM "Man Versus Machine" in the Two Cities.

This is the Rainblower instead of shooting flames out it shoots rainbows out. Although you need pyrovison goggles to see the rainbows, which comes with the weapon.
Melee Weapons

This the default melee weapon, it's a Ax you get for the pyro it does minimal damage to its opponents, about 65 damage and 195 with a crit.

This is the Powerjack weapon.This weapon does 65 damage to a character and enables you to run faster when you're holding it.
Stats: +15% faster moving speed on wearer
+75 health gained on kill
-20% damage vulnerability on wearer


This is the Axtinguisher weapon. It only does 33 damage to a character that is not on fire, but since you are a pyro you can light them on fire, then take out your Axtinguisher and it will do a mini crit of 88 damage, in the front of the character.If you do it behind them, then it does 195 damage.
Stats: 100% critical hits from behind. Mini-crits burning players from the front.
No random crits
-50% on damage vs non-burning players
This is the Thrid Degree weapon.Despite it looking pretty cool and futuristic, it deals the same damage as default (65).This weapon works well when a medic and a heavy is paired up because for each time you hit the heavy with this weapon or anyother class it does damage to the medic or medics healing it.
Stats: Damage transfers to all players that are connected by the medi beams.

This is the Sharpened Volcano Fragment weapon. Everytime when you smack someone with this thing it starts them on fire, but on impact it does 20% less damage compared to the others.
Stats: When hit the target is started on fire.
Does -20% less damage


This is the Back Scratcher weapon. Make sure to be aware when you are by a dispenser or a medic healing you, that 75% less health is given back to you.
Stats: It does 25% more damage
When you pick up health packs you gain 50% extra health.
When near a dispenser or a medic 75% less health is given back.
This is the Homewrecker weapon.Everytime a spy saps a engi's buildings it is able to smack it off saving the building, if the engineer isn't near by.
Stats: Does double the damage to enemy buildings.
Removes the spys sappers.
Does -25% to players.


This is the Neon Annihilator weapon.Be sure to be in water when you are using this thing to get the full potential of this weapon, of killing other players. Does 52 damage when player is not wet or in water.
Stats: 100% critical hit on wet player.
Able to destroy or remove the spys sappers.
No random crits
-20% damage on players not wet.
This is the Postal Pummeler weapon. This is also a skin like the Maul. It does the same thing as the axstinguisher

This is the Maul weapon. It is the skin of the Homewrecker it does the same exact thing just has a different skin.

This the Lollichop weapon. Much like the Rainblower those to go together and can only be seen if you put the pyrovision goggles on.
Secondary Weapons




This is the default Shotgun. It does around 1 to 60 damage with a crit of 180. It has 6 rounds in 1 clip, and carries 32 shells.
This is the Reserve Shooter. It has all the same things as the default shotgun, just has a different look. You can switch faster in it than the default, but doesn't have as many shells. Works well with the Degreaser because it switches 65% faster.
Stats: +15% faster weapon switch
Mini-crits airborne targets for 5 seconds after switch.
Has 34% smaller clip size
This is the Panic Attack weapon. It is the newest weapon for the pyro.The gun name is perfect for the way it performs because it literally has a panic attack when you shoot it.
Stats: +34% faster reload time
Fire rate increases as health decreases
Weapon spread increases as health decreases.
This is the Scorch Shot weapon. It deals 15 damage on a direct hit, and 45 when you have a random crit.It carries 16 shells 1 shell when you shoot it.Flare falls to the ground after directly hitting an enemy, lying there for a little while, potentially igniting those who touch it.
Stats: Flare knocks back the enemy player
-50% damage penalty

This is the Flare Gun weapon.It does 30 damage on a direct hit and when you hit someone with the flare that is already on fire it does a crit that does 90 damage.It carries the same amount of ammo as the Scorch Shot.


This is the Manmelter weapon.It does 30 damage on impact and with a crit it does 90.If you want a crit you have to extinguish a player that has been caught on fire and that will store up the crit.You can store up to 35 crits.You don't get any random crits.
Stats: Has a 20% slower firing rate
+50% projectile speed
Does not require ammo
This is the Detonator weapon.You can flare jump (much like the rocket jump for the soldier) with this weapon enabling you to get to places where a typical pyro wouldn't be.
Stats: Guarantees Mini-Crit damage on burning targets, regardless of distance (only when flare is not detonated).
25% explosion self-damage vulnerability on player